ABOUT



Red Hill was established in 2006 by veteran game developers to use our expertise in a fun over net work environment, creating strategy, first person shooters, racing, role-playing games and simulations for the PC and other gaming platforms.

At Red Hill We approach every project with a great deal of discipline, and an old-fashioned work ethics.

BIOS

Brian Roberts (VP)
VP - Engineering Technology

Brian leads up our engineering department and oversees all code direction and managements. Along with other responsibilities Brian maintains a high presents in all of our PR and community developments and acts as our primary COO.

Andrew Robinson
Art Director

Andrew leads the art pit along with design and other duties. His active development and managment concepts are above most in the industry when it comes to quality over quantity. You can find Andrew all over the net in talks about 3D designand pipeline developments.

Kirk Longendyke (P)
CEO/Creative Director

He is active in the international game developer community as well as locally in Boston. Kirk leads the creative process of the company's projects. He is involved in all design aspects of the company's games and is heavily involved in the design and art creation process.