We Are Redhill Games

A seasoned, international, and passionate team
making video games we’re proud of!

We Create Multiplayer Shooters

Redhill Games capitalizes on the extensive knowledge of AAA PC and console titles in creating multiplayer shooter games. As an international team of seasoned industry veterans, we strive to create experiences that evolve, grow and last for years. We believe in teamwork, trusting the talent, and taking smart risks to make extraordinary and fun games for our players.

Want to get the 101 on Redhill?

Open positions

We are hiring – check out our open positions below!

Open positions

We are hiring – check out our open positions below!
Design

Level Designer

We are looking for a Level Designer to join the core game development team in Helsinki or Cyprus where you will be focusing on crafting dynamic, innovative and exciting levels and unique game modes and experiences for an unannounced shooter game.

Read More »
Art

VFX Artist

As a Visual Effects Artist, you will be creating stunning visual effects for an unannounced project. The ideal candidate will show strong attention to detail backed up with excellent artistic and technical understanding.

Read More »
Art

Technical Artist

As a Technical Artist, you will act as the direct line of technical art support for many of the different Art disciplines in the Production team, dealing with the technical issues around content creation for video games.

Read More »
Art

Environment Artist (Mid/Sr)

As an Environment Artist, you will be part of the layout creation process and create a wide range of 3D environment assets for an unannounced project.

Read More »
Design

Technical Designer/Scripter

We are looking for a Technical Designer to strengthen the core game development team where you will be focusing on scripting dynamic, innovative, and exciting missions as well as prototyping and balancing unique game features.

Read More »
Art

Lighting Artist

As a Lighting Artist, you have significant impact on many aspects of the player experience and are responsible for creating atmosphere, realism, tone, depth, drama, and narrative. You will also establish and clarify the location, weather, and time of day within the game world.

Read More »
Operations

Talent Acquisition Manager

As our team’s growth accelerates, we are looking for a Talent Acquisition Manager to join our team in Helsinki or Cyprus.

In this role you will be managing full-cycle recruiting for multiple, complex searches, creating innovative sourcing strategies and engagement to bring the best talent for each role.

Read More »
Programming

UI Programmer

We are looking for a UI Programmer to join our core game development team in Helsinki, Finland to work on a non-announced shooter game project.
As a UI Programmer, you play a pivotal role in making games easy to understand and simple to play. You will be working closely with our UX, UI, and game designers to create fluid and easy-to-use user interfaces that convey the right information at the right time in a clear and understandable way.

Read More »
Art

Lead Character Artist

The Lead Character Artist will have a key role in establishing the look, design, and creation of the characters that populate the game worlds. The right candidate has the passion for crafting iconic characters and skills to produce stunning, high quality and efficient AAA game content.

Read More »
Animation

Lead Animator

Rise up to the challenge! Our Animation team needs a highly talented and experienced Lead Animator, who will be leading the creation of the in-game animations with the highest quality standards using keyframe as well as mocap techniques.

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Programming

Gameplay Programmer

As a Gameplay Programmer, you will be working in cross-discipline teams creating various game systems and features from scratch. You will have a lot of say in how things work, and how they are developed and maintained.

Read More »
Programming

UI Programmer

We are looking for a UI Programmer to join our core game development team in Helsinki, Finland to work on a non-announced shooter game project.
As a UI Programmer, you play a pivotal role in making games easy to understand and simple to play. You will be working closely with our UX, UI, and game designers to create fluid and easy-to-use user interfaces that convey the right information at the right time in a clear and understandable way.

Read More »
Programming

Gameplay Programmer

As a Gameplay Programmer, you will be working in cross-discipline teams creating various game systems and features from scratch. You will have a lot of say in how things work, and how they are developed and maintained.

Read More »
Design

Level Designer

We are looking for a Level Designer to join the core game development team in Helsinki or Cyprus where you will be focusing on crafting dynamic, innovative and exciting levels and unique game modes and experiences for an unannounced shooter game.

Read More »
Design

Technical Designer/Scripter

We are looking for a Technical Designer to strengthen the core game development team where you will be focusing on scripting dynamic, innovative, and exciting missions as well as prototyping and balancing unique game features.

Read More »
Art

VFX Artist

As a Visual Effects Artist, you will be creating stunning visual effects for an unannounced project. The ideal candidate will show strong attention to detail backed up with excellent artistic and technical understanding.

Read More »
Art

Technical Artist

As a Technical Artist, you will act as the direct line of technical art support for many of the different Art disciplines in the Production team, dealing with the technical issues around content creation for video games.

Read More »
Art

Environment Artist (Mid/Sr)

As an Environment Artist, you will be part of the layout creation process and create a wide range of 3D environment assets for an unannounced project.

Read More »
Art

Lighting Artist

As a Lighting Artist, you have significant impact on many aspects of the player experience and are responsible for creating atmosphere, realism, tone, depth, drama, and narrative. You will also establish and clarify the location, weather, and time of day within the game world.

Read More »
Art

Lead Character Artist

The Lead Character Artist will have a key role in establishing the look, design, and creation of the characters that populate the game worlds. The right candidate has the passion for crafting iconic characters and skills to produce stunning, high quality and efficient AAA game content.

Read More »
Operations

Talent Acquisition Manager

As our team’s growth accelerates, we are looking for a Talent Acquisition Manager to join our team in Helsinki or Cyprus.

In this role you will be managing full-cycle recruiting for multiple, complex searches, creating innovative sourcing strategies and engagement to bring the best talent for each role.

Read More »

Have something else in mind?

If you can’t find anything fitting for you on the list above, fear not! If you think your skills and personality would be a good fit for our team, feel free to send us an open application to jobs@redhillgames.com. We review every application we get and will be in touch!

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