Careers

We are always on the look out to hire talented people to help us get our upcoming tactical shooter Nine to Five out there to the players. Check out the open positions below and send us an email if you found something interesting. Remember to include your portfolio and CV/LinkedIn in your application.

Email: jobs@redhillgames.com

3D Artist (Generalist)

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We are looking for a talented 3D Artist to join the core game development team.

This person will contribute in creation of various objects and elements such as architectural elements and environment props, vehicles, devices, character equipment and more. The right candidate has the passion in creating game- art and is able to produce stunning, high quality and efficient AAA game content.

Responsibilities

  • Modeling, texturing and implementation of real-time 3D assets.
  • Contributing to the references, concepts, and art direction, while also having the initiative to take the work further independently.
  • Participating in design choices and communicate with other artists, game designers and managers.
  • Working closely with the team to ensure that quality is consistent and cohesive.

Requirements

  • 3+ years of experience in AAA game development (PC and/or console)
  • Shipped a AAA PC/Console title as a 3D Artist.
  • Demonstrated ability in designing and crafting high quality hard-surface art.
  • You have the passion to create designs fit for a tactical shooter game.
  • You have excellent understanding of form, color and materials.
  • You have proficient knowledge of Max, Maya or Modo, MudBox / ZBrush and Photoshop, or equivalent package.

The ideal candidate will also have

  • Understanding of industrial and product design
  • Good understanding of Unreal Engine.
  • Strong traditional art skills such as painting, drawing or sculpting.
  • Interest and understanding of military aesthetics and designs.
  • Proficiency in Substance Painter / Designer.

Why should you join Redhill Games?

  • We have a great team of passionate game developers so you will not be alone!
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We are very international – in the team we already have representatives of 17 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Greek.
  • We love, play and develop games – you will always have someone to play with!
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • If Finland is not your base, we will help you relocate and you will get to love the country of Moomins, Santa and coffee! 
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include a link to your portfolio and your CV/LinkedIn! We would love to know more about you.

Backend Programmer (Mid/Sr)

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We are looking for a Mid-level or Senior Backend Programmer to join the core game development team where this person will play an important role in our small, fast-moving team building scalable, green-field, backend services in support of massively multiplayer game.

Responsibilities

  • Design and implement new services from scratch 
  • Maintain and improve existing systems that support our games 
  • Backend development in collaboration with other teams
  • On-call support of the life game on rota

Requirements

  • 5+ years of work experience in a similar role on mobile or PC titles with large userbases
  • Experience maintaining and provisioning cloud services like AWS, Google Cloud or Azure
  • Solid knowledge of Java or any object-oriented language 
  • Knowledge and experience of designing microservices at scale 

The ideal candidate will also have

  • Experience in Go 
  • Experience in running live multiplayer games 
  • Experience in different kinds of databases (PostgreSQL, DynamoDB, Redis) 
  • Experience in container orchestration (Kubernetes, Docker) 
  • Experience in infrastructure as code (Terraform) 
  • Experience in setting up and maintaining CI/CD pipelines 
  • Experience in monitoring tools and observability (Prometheus, Grafana) 

Why should you join Redhill Games?

  • We have a great team of passionate game developers so you will not be alone!
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We are very international – in the team we already have representatives of 17 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Swedish, Russian, Czech, French, Portuguese, Vietnamese, Hindi, Arabic, Slovak, Hebrew, Ukrainian, Dutch, Bulgarian and Greek
  • We love, play and develop games – you will always have someone to play with!
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • If Finland is not your base, we will help you relocate and you will get to love the country of Moomins, Santa and coffee! 
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include your CV/LinkedIn! We would love to know more about you.

Concept Artist

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We are looking for a highly talented and experienced Concept Artist to join the core game development team. Equipped with a strong artistic vision and imagination, this person will bring characters, environments and other designs to life. As a Concept Artist, you will be playing a key role in developing compelling and iconic game worlds and experiences.

Responsibilities

  • Working within the constraints and contributing to the visual style and ensuring our designs are of the RHG quality bar.
  • Sketching, ideating, and iterating new character/environment/prop concepts in collaboration with other developers.
  • Developing detailed concept art and orthographs for 3D artists and animators to implement into working game assets.
  • Partnering with designers, programmers and other departments involved.

Requirements

  • 5+ years of experience in AAA game development (PC and/or console).
  • Experience in realistic settings and a good understanding of Visual Design and Storytelling.
  • Versatility and the ability to design environments, characters,  props, etc.
  • Ability to work within gameplay design restraints (environment scale, character abilities, prototype function, etc.) and translate those restrictions into visuals that enhance the experience.
  • Ability to prototype in 3D, work directly with the 3D artists, and knowledge of 3D software.
  • Experience working with Photoshop or other relevant painting/design tools.

The ideal candidate will also have

  • Skills in traditional illustration, 3d modeling, texturing, or rigging.
  • High level proficiency in 3Ds Max
  • Worked with Unreal Engine 4

Why should you join Redhill Games?

  • Redhill Games is one of the most promising game start-ups to come out of Europe lately; it has proven leadership, an all-star development team with background in some of the biggest companies in the games industry and a solid financial backing.
  • Players and community mean a lot at Redhill – We want to develop our games with the help of our players. It takes a dialogue, not a monologue, to make amazing games that last for years and decades.
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We are very international – in the team we already have representatives of 18 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Swedish, Russian, Czech, Slovak, French, Portuguese, Hindi, Vietnamese, Hebrew, Arabic, Ukrainian, Dutch, Bulgarian and Romanian
  • We love, play and develop games – you will always have someone to play with!
  • Our HQ office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • Our South office is located in the capital of the sunny island of Cyprus, Nicosia. You’ll get summer all year round, easy reach to mountains and sea, waterfalls and rivers.
  • If you are not already based in Finland, we will help you to relocate!
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include your CV/LinkedIn! We would love to know more about you.

Game Programmer (Mid/Sr)

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We are looking for a Game Programmer to join our core game development team in Helsinki, Finland to work on our first title – Nine to Five.

As a Game Programmer, you will be working in cross-discipline teams creating various game systems and features from scratch. You will have a lot of say in how things work, how they are developed and maintained.

Responsibilities

  • Creating compelling game systems, ranging from player movement to gunplay to in-game purchases
  • Polishing the systems so our players find them easy and fun to use
  • Providing necessary tools to designers to efficiently use the systems
  • Designing, building, and maintaining efficient, reusable, and reliable code

Requirements

  • Proficient in C++
  • Has worked on gameplay
  • Has worked in cross-discipline teams with artists and designers
  • Self-motivated and proactive with a dedication to improving your craft

The ideal candidate will also have

  • Good knowledge of Unreal Engine 4
  • Has worked on PC and/or console shooters
  • Shipped a game or two
  • Worked on real-time multiplayer games
  • Worked on varying gameplay tasks including AI and animation

Why should you join Redhill Games?

  • We don’t make a lot of noise about it but, Redhill Games is one of the most promising game start-ups to come out of Europe lately; it has proven leadership, an all-star development team and solid financial backing.
  • We have a great team of passionate game developers so you will not be alone!
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We’re all adults and have a life too. Need to work remote on occasion? Sick kid? Not a problem, we’ll figure it out.
  • We are very international – in the team we already have representatives of 17 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Greek.
  • We love, play and develop games – you will always have someone to play with!
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • If Finland or Cyprus are not your base, we will help you relocate and you will get to love the Northern or Southern country as we do! 
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include your CV/LinkedIn! We would love to know more about you.

Gameplay Designer

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We are looking for a Game Designer to join the core game development team. The ideal candidate will be working on key features in the second to second gameplay, controls, and combat from start on the paper all the way to cooperating with the programmers and integrating and tweaking the features in the engine.

Responsibilities

  • Taking ownership of designing, prototyping, and implementing various gameplay features and driving them from the paper to the final quality
  • Creating designs, specifications, and mockups to demonstrate your ideas to the team
  • Working closely with programmers, artists, animators and audio designers on delivering the best possible results for your features
  • Collaborating with other designers and design leads on the given features

Requirements

  • 3+ years working on PC and/or console 3rd or 1st person game
  • Shipped at least 1 game in design role
  • Experience working in cross-discipline teams with programmers, artists and animators
  • Has been responsible of developing entire gameplay features from start to finish
  • Self-motivated and proactive with a dedication to improving your craft.

The ideal candidate will also have

  • Has done combat or 3C on shipped game
  • Worked on multiplayer games
  • Worked with Unreal Engine 4

Why should you join Redhill Games?

  • We have a great team of passionate game developers so you will not be alone! 
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.  
  • We are very international – in the team we already have representatives of 17 countries! 
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Greek.
  • We love, play and develop games – you will always have someone to play with!  
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach. 
  • If Finland is not your base, we will help you relocate and you will get to love the country of Moomins, Santa and coffee!   
  • Last but not least – we offer competitive compensation and good benefits! 

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include a link to your portfolio and your CV/LinkedIn! We would love to know more about you.

Generalist Programmer (Mid/Sr)

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We are looking for a Generalist Programmer to join our core game development team in Helsinki, Finland to work on our first title – Nine to Five.

As a Generalist Programmer, you will be working in different teams on a variety of features and systems, ranging from gameplay features to tools, from UI to optimizing runtime performance. You pitch in to help where help is needed. You will have a lot of say in how things work and how they are developed and maintained.

Responsibilities

  • Work on various game and engine systems, game features, tools etc.
  • Help in performance optimization
  • Design, build, and maintain efficient, reusable, and reliable code

Requirements

  • Proficient in C++
  • Self-motivated and proactive with a dedication to improving your craft
  • At least basic knowledge of Unreal Engine 4
  • Has worked in cross-discipline teams with artists and designers

The ideal candidate will also have

  • Worked on real-time multiplayer games
  • Shipped a game or two
  • Has worked on PC and/or console shooters

Why should you join Redhill Games?

  • We don’t make a lot of noise about it but, Redhill Games is one of the most promising game start-ups to come out of Europe lately; it has proven leadership, an all-star development team and solid financial backing.
  • We have a great team of passionate game developers so you will not be alone!
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We’re all adults and have a life too. Need to work remote on occasion? Sick kid? Not a problem, we’ll figure it out.
  • We are very international – in the team we already have representatives of 17 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Greek.
  • We love, play and develop games – you will always have someone to play with!
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • If Finland or Cyprus are not your base, we will help you relocate and you will get to love the Northern or Southern country as we do! 
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include your CV/LinkedIn! We would love to know more about you.

Lead Character Artist

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We are looking for a Lead Character Artist to join the core game development team.
This person will have a key role in establishing the look, design and creation of the characters that populate the game worlds. The right candidate has the passion in crafting iconic characters and skills produce stunning, high quality and efficient AAA game content.

Responsibilities

  • Leading the character art team in development of high-quality AAA characters
  • Modeling, texturing and implementation of real-time character models 
  • Contributing to the references, concepts, and art direction, while also having the initiative to take the work further independently 
  • Working closely with the team and external partners to ensure that quality is consistent and cohesive

Requirements

  • Shipped a PC/Console title as a Lead Character Artist
  • 5+ years of experience in AAA game development (PC and/or console)
  • You have the passion to create designs fit for a first-person shooter game
  • Demonstrated ability in designing and crafting believable characters
  • You have proficient knowledge of Unreal Engine, Maya / Modo / MudBox / ZBrush, Marvelous Designer, Substance Painter or equivalent package.

The ideal candidate will also have

  • Understanding of industrial and product design
  • Interest and understanding of believable military aesthetics and designs
  • You have excellent understanding of form, shape, structure, and anatomy.
  • Strong traditional art skills such as painting, drawing or sculpting.
  • Experience with modular character sets

Why should you join Redhill Games?

  • We have a great team of passionate game developers so you will not be alone!
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We are very international – in the team we already have representatives of 17 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Greek.
  • We love, play and develop games – you will always have someone to play with!
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • If Finland is not your base, we will help you relocate and you will get to love the country of Moomins, Santa and coffee! 
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include a link to your portfolio and your CV/LinkedIn! We would love to know more about you.

Producer (Mid/Sr)

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We are looking for a skilled Producer to join the core game development team in Helsinki to help to drive PC game development and work with feature teams. Do you get a kick from helping others to do their job? Do you love shooters and believe the playing experience can be improved? Join our ranks and help us make it happen!

Responsibilities

  • Making sure everyone knows what to do, when and why
  • Helping feature teams thrive so they can successfully complete their work on time and hit the quality bar
  • Being invisible and unnoticeable while everything is working and everyone knows what to do
  • Enabling the team to deliver great results by doing whatever it takes; shielding them from interruptions, flagging risks to stakeholders, ensuring scope of work is realistic, brewing coffee
  • Working together with the Production team to define, test and improve the game quality
  • Communicate requirements and schedules for upcoming features and releases to the team, and help them plan their work
    Managing the build process and quality for playtests, demos, releases and patches

Requirements

  • 3-5 years in game development in various stages
  • At least one shipped AAA PC or Console game in production position
  • Great knowledge and experience with project and task management tools
  • Practical experience in setting, guiding and Evaluating, using and refining different production processes
  • Ability to clearly communicate schedules, goals and the reasons behind them to the team
  • Staying calm when things do not go as planned
  • Experience working with different disciplines
  • Experience running multi-discipline teams

The ideal candidate will also have

  • Experience with multiplayer games
  • Experience with games as a service
  • Knowledge/experience of Unreal development
  • Knowledge/experience of console platforms
  • Black belt in building IKEA furniture

Why should you join Redhill Games?

  • We have a great team of passionate game developers so you will not be alone!
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We are very international – in the team we already have representatives of 18 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Romanian.
  • We love, play and develop games – you will always have someone to play with!
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • If Finland is not your base, we will help you relocate and you will get to love the country of Moomins, Santa and coffee!
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include your CV/LinkedIn! We would love to know more about you.

Senior 3C Designer

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We are looking for a Senior 3C Designer to join the core game development team where this person will be leading the creation of compelling character controls, features and design on both PC and Console game.

Responsibilities

  • Taking ownership of designing, prototyping, and implementing character control features
  • Working closely with programmers and animators on delivering the best in class character controls for multiplatform first person shooter game
  • Creating specifications and mockups to demonstrate your ideas to the team
  • Cooperating with other designers on other second to second and combat features
  • Collaborating together with the disciplines leads to improve design workflows and practices

Requirements

  • 6+ years working on multiplatform (PC & Console) first person shooters
  • Shipped at least one PC and/or Console first person shooter game as a 3C Designer
  • Experience working in cross-discipline teams with programmers, character artists and animators on delivering compelling character controls
  • Has been responsible of developing entire gameplay features from start to finish
  • SuperB communication and presentational skills
  • Self-motivated and proactive with a dedication to improving your craft

The ideal candidate will also have

  • Worked as a 3C designer on first person multiplayer shooter games
  • Worked as a 3C designer with Unreal Engine 4

Why should you join Redhill Games?

  • We have a great team of passionate game developers so you will not be alone! 
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.  
  • We are very international – in the team we already have representatives of 17 countries! 
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Greek.
  • We love, play and develop games – you will always have someone to play with!  
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach. 
  • If Finland is not your base, we will help you relocate and you will get to love the country of Moomins, Santa and coffee!   
  • Last but not least – we offer competitive compensation and good benefits! 

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include a link to your portfolio and your CV/LinkedIn! We would love to know more about you.

Senior Environment Artist

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We are looking for an Environment Artist to join the core game development team where you will be part of the layout creation process and creating a wide range of 3D environment assets for our game worlds.

Responsibilities

  • Modeling, texturing and implementation of environment assets 
  • Being able to find, follow references, concepts, and art direction, while also showing the initiative to take the work further independently 
  • Working closely with Lead Environment Artist and our Level Designers to create high quality, high resolution 3D environment art, mostly props and architecture.
  • Combine traditional art knowledge with next-gen 3D authoring techniques to create visually compelling spaces.
  • Stay up-to-date on the capabilities and workflows in Game Engine and other authoring tools as provided and used by the company.

Requirements

  • 4+ years of experience in AAA game development (PC and/or console)
  • Shipped at least 1 AAA game (PC and/or console)
  • You have experience in the creation of high quality, high resolution 3D assets, UV maps and materials.
  • You have proficient knowledge of 3ds Max, Substance Painter & Designer.

Additional skills that will help you stand out

  • Experience working with Unreal Engine 4
  • Experience designing and building levels and maps
  • Experience working with Zbrush
  • An appreciation for architecture and design
  • Traditional art background

Why should you join Redhill Games?

  • We have a great team of passionate game developers so you will not be alone!
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We are very international – in the team we already have representatives of 17 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Greek.
  • We love, play and develop games – you will always have someone to play with!
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • If Finland is not your base, we will help you relocate and you will get to love the country of Moomins, Santa and coffee! 
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include a link to your portfolio and your CV/LinkedIn! We would love to know more about you.

Technical Lead Weapon Artist

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We are looking for an experienced Weapon Artist to join the core game development team.  The right candidate has the passion in crafting iconic guns to ensure our FPS players enjoy the feel and performance of their weapons.

Responsibilities

  • Taking part in building weapon pipeline and their customization
  • Building weapons and customization parts
  • Creating content when needed from whiteboxing to production quality assets
  • Cooperating with the technical Art team to place ready assets into the engine
  • Working closely with the team and external partners to ensure that quality is consistent and cohesive
  • Being able to follow references, concepts, and art direction while also having the initiative to take the work further independently

Requirements

  • 5+ years of experience in AAA game development (PC and/or console)
  • Proficient knowledge of Unreal Engine, PBR Materials, Maya / Modo / MudBox / ZBrush, Substance Painter or equivalent package
  • Good understanding of the texturing workflows in UE
  • Ability to Identify functional and technical aspects of real life assets
  • Structured and technical artist with experience in outsource management
  • Excellent abilities in hard surface modeling
  • Excellent abilities in photo-realistic texturing and surfacing work

The ideal candidate will also have

  • Interest and understanding of believable weapon aesthetics and designs
  • You have excellent understanding of form, shape and structure
  • Strong traditional art skills such as painting, drawing or sculpting

Why should you join Redhill Games?

  • We have a great team of passionate game developers so you will not be alone!
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We are very international – in the team we already have representatives of 18 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Romanian.
  • We love, play and develop games – you will always have someone to play with!
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • If Finland is not your base, we will help you relocate and you will get to love the country of Moomins, Santa and coffee!
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include your CV/LinkedIn! We would love to know more about you.

User Acquisition Manager (Mid/Sr)

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We are looking for a passionate gamer to take on the role of UA Professional working within the core development team in Helsinki or Nicosia.

As a member of the Marketing  team, the UA Manager will help define and grow the overall Game Marketing Strategy, drive user growth and maximize ROI, design, implement and track acquisition campaigns to drive new players to our products on ad networks, social media platforms and various other channels including streaming platforms.

The UA manager will be responsible to lead, analyze, and interpret data across all UA operations to support the overall marketing strategy; work with our data analysts and internal teams to develop insights, advise on the implementation of analytic solutions and tracking; analyze data to optimize campaigns to meet volume and return on investment targets.

Responsibilities

  • In close collaboration with the Game Development Team, define and lead the overall UA strategy for the game you are in charge of to maximize its growth profitably
  • Lead, plan, manage and execute performance-based user acquisition across various advertising channels
  • Be an owner of the whole UA strategy
  • Analyze data and optimize campaign performance based on LTV and ROI evaluation.
  • Explore new opportunities for user growth including new channels, partnerships and messaging
  • Manage and grow relationships with external partners for UA efforts across the globe, while being able to negotiate and buy ad traffic
  • Generate performance reports. Create and present review and action plans to drive user growth based on your analytical insights.
  • Together with BI Analysts build and maintain BI tools to make informed decisions quickly while empowering others cross functionally to have information readily accessible
  • Develop toolsets that will automate campaign optimization
  • Develop frameworks for forecasting, exploring trends, and spotting anomalies
  • Design experiments to test the validity of hypotheses around user acquisition strategy

Requirements

  • Previous working experience in games or app user acquisition (ideally 4+ years)
  • Exceptional analytical, communication and teamwork skills
  • Experience with attribution tools required
  • Passion for analytics, advertising as well as PC and console gaming
  • Demonstrated ability to effectively own, manage and optimize monthly multi-million-dollar acquisition budgets with clear ROI targets
  • Comfort in distilling technical information into business decisions, with a desire to own the business outcome of the analysis you produce
  • Profound understanding of the ad networks, campaign attribution, creative management and campaign optimization.
  • Drive relentless culture of experimentation on all key existing channels, while also ideating and establishing new UA funnels
  • Campaign management, including optimization and monitoring of campaigns, budget allocation, leading A/B tests, identifying new channels, analysis
  • Deep Experience of performance marketing, including directly managing Facebook and other ad networks.
  • Able to contribute to day-to-day efforts

The ideal candidate will also have

  • Experience analyzing large datasets in an analytics role
  • Experience in taking a PC/console game to market
  • Advanced experience with Tableau or other similar visualization toolA passionate and organized self-starter, who doesn’t accept the status quo, but always seeks to improve and automate workflows in order to increase performance.
  • A people person, who can charm not only with experience and knowledge, but also with their personality

Why should you join Redhill Games?

  • We have a great team of passionate game developers so you will not be alone!
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We are very international – in the team we already have representatives of 17 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Greek.
  • We love, play and develop games – you will always have someone to play with!
  • Our headquarter is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?​

Just press the little red button below to send us an e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include your CV/LinkedIn! We would love to know more about you.

UI Artist

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We are looking for a talented UI Artist with game art and user interface experience to support the Nine to Five development team. As an UI Artist you will work as part of our UI/UX team and closely with our game designers to bring the user experience of Nine to Five to the next level.

Responsibilities

  • Create mock-ups based on the game design requests.
  • Implementing the UI designs and feature into the engine and making sure they are functional on all necessary platforms.
  • Create assets in Illustrator and Photoshop based on a style guide for the game.
  • Work very closely with the Art team, UI/UX Designers and community team.

Requirements

  • 3+ years of experience working in the gaming studio working on PC/console titles
  • Good understanding and hands-on experience of Unreal, Unity or similar game engine.
  • Shipped at least one console AAA title as an UI Artist.
  • Able to understand technical implementations, limitations and scalability.
  • 3+ years’ experience in the design field, at least two years in the games industry.
  • Knowledge of Adobe Creative Suite (Photoshop and Illustrator required).
  • Good artistic skills (proportion, color, composition).

The ideal candidate will also have

  • Excellent understanding of UX and interface design in games.
  • Good knowledge/experience of scalable UI design.
  • Confident understanding of typography and basic color theory.

Why should you join Redhill Games?

  • We have a great team of passionate game developers so you will not be alone!
  • We value character – we are all different but have a common purpose. We respect each other’s talent and contribution.
  • We are very international – in the team we already have representatives of 17 countries!
  • We speak the same language – Yes, it’s English! Among other languages we have Finnish, Arabic, Bulgarian, Czech, Dutch, French, Hebrew, Hindi, Portuguese, Russian, Slovak, Swedish, Ukrainian, Vietnamese and Greek.
  • We love, play and develop games – you will always have someone to play with!
  • Our office is conveniently located downtown Helsinki, with tons of options for transportation, shops and restaurants all within reach.
  • If Finland is not your base, we will help you relocate and you will get to love the country of Moomins, Santa and coffee! 
  • Last but not least – we offer competitive compensation and good benefits!

You feeling it?

Just press the little red button below to send us e-mail (jobs@redhillgames.com). Tell us a bit about yourself and don’t forget to include a link to your portfolio and your CV/LinkedIn! We would love to know more about you.

Your dream job not listed?

If you can’t find anything for yourself on the list, fear not! If you think your skills and personality would be a good fit to our team just send us an open application.